Gaming

Gaming

News
Kotaku
Monday, 3 Dec 2018 

Tekken 7 Player Wins World Championships With Panda, Of All Characters

Hyeon-ho “Rangchu” Jeong is the new Tekken 7 champion after winning the Tekken World Tour finals over the weekend at an event in Amsterdam. His victory was the culmination of a year’s worth of competition, but at times it felt like he was fighting against history and even his own character en route to earning his crown.
News
Kotaku
Sunday, 2 Dec 2018 

Removing The Film From A 30-Year-Old Console Is Satisfying And Horrible

The Sega Master System was available in the United States in the late 1980s and early 1990s, and this particular console has existed since then with its anti-dust film intact. Until now.
News
Kotaku
Monday, 3 Dec 2018 

This Adapter Is The Easiest Way To Connect A PlayStation 2 To HDMI

As television technology evolves, it gets more difficult to connect classic consoles to modern television sets. Hooking up my PlayStation 2 for gaming and streaming via HDMI was particularly difficult, until Pound’s PlayStation 2 HD Link cable made it simple.
News
Kotaku
Thursday, 6 Dec 2018 

Rockstar Makes Early Adjustments To Red Dead Online’s Grindy Economy

Red Dead Online’s launch has been rocky. While there’s plenty of enjoyable rootin’ and shootin’, the meager rewards for playing have frustrated many players. In a blog post today, Rockstar announced new changes—and free rewards—that should make it easier to rake in the cash and make Dutch happy.
News
Kotaku
Wednesday, 5 Dec 2018 

Battlefield V's First Expansion Is A Gamble That Doesn't Pay Off

Battlefield V’s first post-launch addition, Overture, released today after an initial delay. The expansion moves the game’s timeline forward with new story perspectives and massive, tank-focused multiplayer battles. Overture is a mix of disappointing and exciting elements; it has terrific storytelling, but it also has one of the series’ least interesting maps. Also: Nazis.
News
Nintendo Life
7 hr 59 min ago

Guide: The Best Nintendo Christmas Gifts For 2018

'Tis the season to be jolly.It's that time of year when we look forward to the Holidays on the one hand, and suffer sweaty brows on the other as we fret over late gift purchases. What to get your Nintendo-obsessed loved one this festive season? What gift will be good enough?Well, don't fret, we've looked around the web to find a range of gifts that you can buy for family, friends, or just for yourself as a treat. There's the usual mix of consoles and games, but we've also picked a few favourites in clothing, board games and more too. This is a gift guide of course - the Black Friday discount bonanza is long gone.Read the full article on nintendolife.com
News
Game Informer
6 hr 5 min ago

The Witcher's Geralt Coming To Monster Hunter World Early Next Year

Capcom has made a few announcements about the future of Monster Hunter: World, including a new expansion, Iceborne, which comes out next fall. Iceborne brings with it new quest ranks, monsters, and more – all within its own story that takes place after the base game. Early next year, however, hunters will be able to play as Geralt of Rivia from The Witcher 3: Wild Hunt, featuring his own quests and gameplay. In other Monster Hunter news, to celebrate the game's one-year anniversary, in January there is an Appreciation Fest, including a newly decorated gathering hub and special quests. Before then, starting tomorrow (4 p.m. PST), a free trial (PS4, Xbox One) of the base game is available to those who haven't played it through December 17 (3:59 p.m. PST), and if you decide to buy the game outright, your progress transfers to the main title. Finally, the Kulve Taroth Siege special event quest returns on December 20, featuring an Arch Tempered version of the monster as well as more powerful rewards.
News
Nintendo Life
4 hr 29 min ago

Pipe Push Paradise Brings Peculiar Puzzling Play To Nintendo Switch This Mo...

Peter Piper pushed a pipe in Push Paradise.Indie publisher Digerati has revealed that puzzle game Pipe Push Paradise is set to arrive on Nintendo Switch just in time for Christmas.The game offers an open-world island which just so happens to need your specific plumbing talents. Your job is to help its quirky residents, with Pipe Push Paradise’s puzzles offering brain-twisting challenges through limited space, varied pipe designs, and other mechanics.Read the full article on nintendolife.com
News
IGN
1 hr 22 min ago

Dragon Age 4: Who Is The Dread Wolf?

We pore over all the details in the Dragon Age 4 teaser, and break down who the Dread Wolf is.
News
Game Informer
2 hr 19 min ago

Sonic The Hedgehog Movie Poster Suggests A More Human-Like Hedgehog

The Sonic the Hedgehog movie has been a point of curiosity for a number of months ever since Sega confirmed its existence. A lot has been especially made of the film's choice to blend CG and live action, starring James Marsden and Jim Carrey in key roles along with an animated Sonic. No footage has been released of the movie outside of set shots, meaning there hasn't been a good look at Sonic himself, until a new teaser appeared today. Courtesy of IGN, the animated movie poster shows a Sonic with decidedly more human-like proportions. The poster shows Sonic kneeling in a preparing-to-run pose and lightning bolts lighting up his silhouette.  Take a look at the brand new motion poster for Sonic The Hedgehog right here! pic.twitter.com/15n5APqaM0 — IGN (@IGN) December 10, 2018 It's...a lot to take in. Sonic the Hedgehog isn't the only video game-related movie to eschew the cartoonish art of its source material for a more realistic look, as Detective Pikachu did something similar with its first trailer. Sonic is taking it a step further going by this poster, but it remains to be seen how it actually works in the film. Sonic the Hedgehog is still a year away and could look perfectly natural by the time it releases. But for right now, yikes.
News
IGN
20 hr 8 min ago

Destiny 2: Black Armory Review

Containing a grindy mission structure, the Black Armory does add much needed matchmaking to certain group activities but mostly feels shallow.
News
Nintendo Life
Saturday, 8 Dec 2018 

Skybound Releasing Episode Three Of The Walking Dead: The Final Season On 15th...

Still not bitten.After Skybound Games CEO Ian Howe mentioned how disappointed he would be if episode three of The Walking Dead: The Final Season wasn't released this year, the company behind the former Telltale project has now revealed the next chapter will launch on 15th January.This announcement was made during the 'Kinda Funny Video Game Showcase' on Twitch. Here's the official Twitter confirmation along with a new video for the upcoming episode, which is also a bit of a recap of the series so far.Read the full article on nintendolife.com
News
Game Informer
Saturday, 8 Dec 2018 

The Most Important News From The Kinda Funny Games Showcase

Today, Youtube Channel Kinda Funny Games unveiled its Games Showcase, in which it debuted trailers for nearly 70 games in a little over an hour. It was an interesting small-scale montage of new info. There's a lot of neat info to sift through! But don't worry: We watched the entire thing and have cherry-picked the bits of news you should pay attention to. News Game Trailers And Details Judgment Gets A Release Window, English Cast As with most "conferences" of this sort, the best news saved for last. Yakuza developer's new game, Judgment, received a Western released date and trailer, including the first sampling of its English cast. You can learn more about it here. The Walking Dead: The Final Season's Second Episode Has A Release Date  After a turbulent development cycle, the team now working The Walking Dead's final season, now called "Still Not Bitten," announced the release date for the next episode: January 17. You can learn more about that announcement here. There's A New Conan The Barbarian Tower-Defense Game Former Command & Conquer devs are working with Funcom on Conan Unconquered, a new strategy game set in that game's universe. Here's the rundown. The Messenger Gets Free DLC Next Year Picnic Panic brings The Messenger to a more tropical setting next year with three (free!) new levels. Super Meat Boy Forever Comes Out In April Along with a new trailer, we got one of the most important details about Team Meat's latest game: A release window. YIIK: A Post-Modern RPG Comes Out January 17 Drawing from lots of interesting sources, the very weird YIIK is a little over a month away. Cute Puzzle Game A Fold Apart Gets A New Trailer A Fold Apart isn't out yet but is already getting awards. If you haven't seen this trippy, cute puzzle game in action before, here's your chance. Moving Out Is Physics-Based Puzzler About Moving Out Of Your Apartment Sometimes you just gotta move a dead giraffe, you know what I mean? The Minds Behind The Pinball FX Series Are Making A Dungeon-Crawler Operencia: The Stolen Sun looks pretty neat. Long Gone Days Leaves Early Access Next April The promising military-tinged RPG is already available in early access, but the full release is just around the corner. https://twitter.com/PlaydiusGames/status/1071494627503394817 Away: Journey To The Unexpected Gets A Trio Of Release Dates Away's Art style is very intriguing, and nice match for its first-person RPG gameplay. It's out February 5 on PS4, February 7 on Switch, February 8 on Xbox One, and "later" on PC. Fight Knight Brings The Action To PS4, Switch, And PC Next Year The violent first-person brawler looks like a nice way to take out your aggression in retro form. Other Noteworthy Headlines There were also some interesting tidbits about games that have already released. Slay The Spire, The PC card game doing well on steam, is coming to Switch next year. Bioware did an in-depth breakdown of the Anthem trailer they showed off at The Game Awards. All three Danganronpa games will be available as one collection on PS4, with a new collector's edition that includes an artbook. Windjammers and Celeste are getting new physical version on December 21 and January 1, respectively, courtesy of Limited Run Games. Mike Bithell's Quarantine Circular is coming to Switch. There were, of course, more games than we could fit here. If you want to watch the entire showcase and see if anything else catches your fancy, you can watch the archive right here.
News
XBOX News
Saturday, 8 Dec 2018 

Available Right Now! New Build Coming To Omega And Delta

For immediate release Members of the Xbox One Preview Delta and Omega should be receiving a new 1811 Xbox One system update (181206–1740) starting now. Read on for fixes in this 1811 latest system update.    Fixes:   Mouse Additional fixes to improve the responsiveness of mouse performance to reduce lag. System Fixes to improve system performance.   Known Issues:   Audio We are tracking audio issues in which some games have audio that cuts in and out Audio settings reverting to a previous settings after taking an update. Workaround is to please turn on your Audio Receiver prior to turning your...
News
Game Informer
Sunday, 9 Dec 2018 

PSA: Company Of Heroes 2 Is Free On Steam Until Tomorrow

To celebrate Company of Heroes 2's fifth anniversary, Sega and Relic Entertainment are giving away the PC game for free on Steam.  You only have until tomorrow (December 10 at 12 p.m. CT)  to grab it at no cost. The anniversary celebration is a bit late, as the game came out in June 2013, but Sega seems to be making up for it by letting you download the game for free. Additionally, two DLC for the game, The British Forces and Ardennes Assault, are discounted on Steam until tomorrow. They are 75 percent off. You can read our review of Company of Heroes 2, which we gave an 8/10, by heading here. [Source: Steam]
"The airplane stays up because it doesn't have the time to fall." - Orville Wright
December 10, 2018   Ancient China -- Since the beginning of time, mankind has looked up at birds (and to a lesser extent bugs) and marveled at their ability to soar across the sky. Humans...
Reddit - Gaming
Reddit - Games
Reddit - Gaming
Reddit - Gaming
News
XBOX News
Friday, 7 Dec 2018 

New Preview Beta Ring 1811 Update - 12/7/18

Starting at 7:00 p.m. PST today, members of the Xbox One Preview Beta will begin receiving a new 1811 Xbox One system update (181206–1740). Read on for more about the fixes and known issues in the latest 1811 system update.    Fixes:   Mouse Additional fixes to improve the responsiveness of mouse performance to reduce lag. System Fixes to improve system performance.   Known Issues:   Audio We are tracking audio issues in which some games have audio that cuts in and out Audio settings reverting to a previous settings after taking an update. Workaround is to please turn on...
News
Game Informer
Saturday, 8 Dec 2018 

PSA: Check Your Inbox For Your Super Smash Bros. Ultimate Piranha Plant Code...

Super Smash Bros. Ultimate already looks to be everything fans could have wanted from a sequel, featuring an enormous roster of veterans, newcomers, and echo fighters alike. One new fighters we won't be seeing until later, however, is Piranha Plant, an unconventional fighter who, despite being a potted plant, has little feet he moves around with. Anyway, if you've already bought the game, check your inbox. Nintendo has already sent out codes for those who've purchased the game digitally or and who bought it at retail and have met all the necessary steps for receiving a code. According to Nintendo, you can redeem the code now, although the fighter won't be available until "early 2019." Of course, this code only entitles you to one fighter, not the whole DLC character pass, which now includes Persona 5's Joker.
News
Game Informer
Friday, 7 Dec 2018 

Replay - Project Snowblind

While most modern players will recognize them as the Tomb Raider studio of record (their recent foray away from the series in favor of an Avengers game notwithstanding), Crystal Dynamics has a long history of games without any tombs or raiding. Case in point: 2005's Project Snowblind, a game many people remember for having existed. It released in what now seems like a strange era for shooters; far removed from the more high-octane romps of the 90s, but not quite in time to be part of the ADS trend that took the genre by storm a few years after. Anyway, Reiner, Leo, and I run this shooter through its cyber paces, and tackle a more classic game right after.
News
Game Informer
Friday, 7 Dec 2018 

Capy On Ambiguous Game Design And The Invetiable Dark Souls Comparisons Of ...

Below is a roguelike about exploring a series of descending caves on a mysterious island that seems to dare adventurers to come and see if they can survive its challenges. You can craft food and potions, hunt wildlife, and if you die, another adventurer will make their way to the island to quite literally pick up where you left off by acquiring the lamp you dropped on the ground when you died. Despite the density of mechanics and the vague story about a mysterious island that seems to draw in those courageous enough to find it, Below does not offer much on-screen text or tutorial. Alongside the challenge of surviving, figuring out the game’s myriad mechanics, and how to take advantage of them, is one of the things developer Capy Games hope players embrace. “I am worried about it,” creative director Kris Piotrowski says, “It is a decision that has risks to it, for sure.” Piotrowski recalls the first time he played Minecraft with a wiki open nearby explaining how the game worked, and that was part of the reason he enjoyed the experience. The community was there to help. “I remember when I first played Dark Souls, there was so much to it that wasn't explained and I feel like communities can be built around players helping each other learn and figure out things out,” Piotrowski says. That of course lead to a familiar comparison. “I think Dark Souls is a brilliant game and the comparison is nothing  but complimentary from my perspective,” Piotrowski says regarding the familiar refrain that many games receive these days: it’s like Dark Souls! And in some ways it is. You open shortcuts to the islands assorted lower levels as you play, combat is precise and challenging and when you die, there is incentive to go back and picked up what you dropped, but Below certainly has an identity of its own. “This is a weird game that has a lot of weird little things in it, but it's also a game where you have a sword and shield and it has combat that sort of feels like Zelda or Dark Souls,” Piotrowski says. Despite his worry about the ambiguous nature of the game, Piotrowski is confident players will be able to figure out the game. “There is a bit of an entry-level starting point that I think players kind of wrap their heads around. I think games have gone very far in the direction of hand-holding and telegraphing and rewarding players continuously. That kind of slow dopamine drop of gameplay cycles that are finely tuned to keep you in the game and sort of spoon feed you every little detail. I think most games do that and I think certain game fans like to just approach a game and try to figure it out,” Piotrowski says. “I think there is pleasure in trying to figure out the mechanics. When a game tells you, ‘Hey, you're on your own!’ a different part of your brain turns on.” Below finally releases on Xbox One and PC on December 14. For more on the game, you can watch us play the game with Piotrowski here, and see him on The Game Informer Show podcast right here.
News
Nintendo Life
Saturday, 8 Dec 2018 

Masahiro Sakurai Rules Out A Modern Port Of Kid Icarus: Uprising

"I don't think this will be possible".Earlier this week when Nintendo was counting down the days until the release of Super Smash Bros. Ultimate on the Switch, it revealed a previously unpublished augmented reality card for the 2012 3DS release, Kid Icarus: Uprising.If it got you wondering about a potential comeback, think again. During an interview with Edge Magazine (as transcribed by Nintendo Everything), the game's creator Masahiro Sakurai touched on the revival of this classic Nintendo series and said a modern port of the 3DS entry would likely not be possible:Read the full article on nintendolife.com
News
Game Informer
Friday, 7 Dec 2018 

Capy On Ambiguous Game Design And The Invetiable Dark Souls Comparisons Of Below

Below is a roguelike about exploring a series of descending caves on a mysterious island that seems to dare adventurers to come and see if they can survive its challenges. You can craft food and potions, hunt wildlife, and if you die, another adventurer will make their way to the island to quite literally pick up where you left off by acquiring the lamp you dropped on the ground when you died. Despite the density of mechanics and the vague story about a mysterious island that seems to draw in those courageous enough to find it, Below does not offer much on-screen text or tutorial. Alongside the challenge of surviving, figuring out the game’s myriad mechanics, and how to take advantage of them, is one of the things developer Capy Games hope players embrace. “I am worried about it,” creative director Kris Piotrowski says, “It is a decision that has risks to it, for sure.” Piotrowski recalls the first time he played Minecraft with a wiki open nearby explaining how the game worked, and that was part of the reason he enjoyed the experience. The community was there to help. “I remember when I first played Dark Souls, there was so much to it that wasn't explained and I feel like communities can be built around players helping each other learn and figure out things out,” Piotrowski says. That of course lead to a familiar comparison. “I think Dark Souls is a brilliant game and the comparison is nothing  but complimentary from my perspective,” Piotrowski says regarding the familiar refrain that many games receive these days: it’s like Dark Souls! And in some ways it is. You open shortcuts to the islands assorted lower levels as you play, combat is precise and challenging and when you die, there is incentive to go back and picked up what you dropped, but Below certainly has an identity of its own. “This is a weird game that has a lot of weird little things in it, but it's also a game where you have a sword and shield and it has combat that sort of feels like Zelda or Dark Souls,” Piotrowski says. Despite his worry about the ambiguous nature of the game, Piotrowski is confident players will be able to figure out the game. “There is a bit of an entry-level starting point that I think players kind of wrap their heads around. I think games have gone very far in the direction of hand-holding and telegraphing and rewarding players continuously. That kind of slow dopamine drop of gameplay cycles that are finely tuned to keep you in the game and sort of spoon feed you every little detail. I think most games do that and I think certain game fans like to just approach a game and try to figure it out,” Piotrowski says. “I think there is pleasure in trying to figure out the mechanics. When a game tells you, ‘Hey, you're on your own!’ a different part of your brain turns on.” Below finally releases on Xbox One and PC on December 14. For more on the game, you can watch us play the game with Piotrowski here, and see him on The Game Informer Show podcast right here.
News
Game Informer
Friday, 7 Dec 2018 

Weekend Warrior - Simply Smashing

As we dive into this weekend, most of the Game Informer editors are looking forward to using their favorite gaming characters to beat up other ones because Super Smash Bros. Ultimate is out today! When we aren’t feverishly fighting our way through that game, a ton of us will be trying to finish Red Dead Redemption II. Those who have finished the game promise it's not a long ride for a short drink of water, though.   If you are doing anything fun this weekend, let us know in the comments below! Leo Vader (@leovader) – I'll be playing more Red Dead Online! Hopefully all the free money they gave out will be enough to get a long scope rifle for hunting. I'll also be playing more Just Cause 4 and trying out that new Hitman 2 escalation. Best time to be a gamer!!!! Brian Shea (@BrianPShea) – I’ve beaten the main story of Red Dead Redemption II and now it’s time to make my way through the epilogue. Of course, my progress will be slowed significantly by the launch of Super Smash Bros. Ultimate, which I’m absolutely loving already. Imran Khan (@imranzomg) – It’s pretty much the end of the year! Right now, I am just in cleanup mode both figuratively and literally. The rest of the time will be taken up by unlocking Smash characters, which, at this pace, I should be finished doing so by the end of December 2019. Jill Grodt (@Finruin) – It will be a bitter-sweet weekend, but I’m going to try to cram in as much gaming as I can in between packing up and doing some last-minute sightseeing. Really looking forward to trying out the new Super Smash Bros. (especially after Joker was announced as a DLC character at The Game Awards last night). Besides that, I want to check out Throne Breaker and spend some time not progressing in Red Dead Redemption II’s story. Suriel Vasquez (@SurielVazquez) – Kirby and I are headed to the Black Armory to play some Keeper Draft with Dutch. Kyle Hilliard (@KyleMHilliard) – I’m STILL playing Red Dead Redemption II. It’s only getting better as I go, but man… I have been playing that a long time. I also legally have to play Super Smash Bros. Ultimate. Otherwise I have some steak dinner plans, some children’s birthday party plans, and cleaning the house plans. It’s going to be a killer weekend. Elise Favis (@elisefavis) – I’m nearly done with Red Dead II, so I hope that I can wrap it up this weekend. Though I’ve been a bit distracted with Hitman 2 because it’s so, so good. I’m having fun smacking people with a fish and killing them in ludicrous ways. I never thought I’d commit murder while wearing a flamingo costume, but here I am. Javy Gwaltney – JAVY SMASH Ben Hanson (@yozetty) – This weekend is, you’ll never guess, all about Super Smash Bros. Ultimate. I’m excited to hopefully unlock a lot of characters tonight and then tomorrow I’ll be playing with friends and having the best time ever under the sun. Have a good weekend! Jeff Cork – I’ve been playing a ton of Smash this past week, so I haven’t been able to make any more progress on Red Dead 2 or my weekly Overwatch challenges. That changes NOW! And then I’ll get back to Smash. Who am I kidding?
News
Game Informer
Saturday, 8 Dec 2018 

Conan Unconquered Is A Strategy Game By Former Command And Conquer Developers

Funcom has announced that it, including some former Command & Conquer developers, are working a new strategy game set in the Conan the Barbarian universe.   The label of "strategy game" may be a bit misleading, however. The official press release says "Wave after wave of increasingly more difficult enemies will rush at your gates and you will need to manage resources, research new technologies to advance your defenses, and recruit an ever-growing army if you are to save survive utter destruction," which means it's more of tower-defense game than StarCraft. The game moves in real-time, but lets you pause to issue orders and create buildings. You'll also be fortifying your buildings between rounds with defensive walls and the like, as well as unlock new heroes to play as. It also lets you fend off the randomly generated hordes in co-op with one other player. You can check out the CGI trailer below.  
News
Game Informer
Saturday, 8 Dec 2018 

Mike Bithell's Quarantine Circular Is Out Today On Switch

After the release of his "single-session" game Subsurface Circular last year, Mike Bithell has announced a Switch version. It's available today. Similar to Subsurface Circular, Quarantine Circular takes place primarily through a phone-like texting interface as you make dialogue choices as texts come in. The setting is once again a futuristic sci-fi setting, though the conversations focus on a more personal tale. The game was announced during today's Kinda Funny Games Showcase, and you download it on the eShop after the show is over in about half an hour.
News
Game Informer
Saturday, 8 Dec 2018 

Destiny 2's Next Few Updates Make Changes To Leveling, The Crucible, And The Dawning

This week saw the launch of Destiny 2's first minor expansion following the release of its Forsaken expansion. It features some new content, but players have had a tough time actually playing it, though Bungie is hoping to address the issues. The developer also detailed a few changes coming to the crucible, and how this year's Dawning event will work. The most pressing issue right now is that the new Lost Forges, the main content new to the expansion, are simply too high-level for even 600-power players to enjoy, and for those who haven't yet had the time to reach the cap, catching up can feel like a gargantuan task. Bungie hopes to alleviate both of these issues with the next update, 2.1.2, which drops on December 11. While Bungie has already lowered the power requirements by five to address the former issue, after 2.1.2 prime engrams, one of the most potent sources of leveling, will "drop more frequently and with larger power bumps for players under 600 power." Depending on how this change plays out, Bungie may also further bump up the leveling speed in the future. Second, the Dawning, Destiny's annual Winter event, will have new twist. Baking is a major part of the theme, as players will be able to find ingredients to bake "Gjallardoodles or Chocolate Ship Cookies." Combining different ingredients in various ways will yield different results, with the potential for "mismatched ingredients" leading to poor results. From these ingredients players will be able to gain enhancement cores, mods, gear, and the new Avalanche heavy machine gun by giving the baked goods to various vendors. Players can also get more ingredients with the Bright Dust currency, but must have acquire Essence of Dawnings by playing the game to do so. Of course, there's also a new round of Dawning gear, including a sleigh-looking sparrow, a new ship, and emotes, along with the regular bonus leveling drops of cosmetic items. There are also several changes coming to the Crucible soon. The most major change is the reduction of power ammo, which many players cited as being too plentiful and having far too much control over the flow of multiplayer matches. Although the initial spawn time for power ammo remains the same, Bungie is extending the timer for additional spawns after that by anywhere between 15 and 75 seconds, depending on the mode. The balance team is also looking into potentially buffing sniper, scout, and fusion rifles across the board, nerfing the Nova Warp super currently dominating matches, making melee-based supers more reliable, buffing most pre-Forsaken subclasses, and nerfing Telesto, the fusion rifle most players have opted for after the relative falloff of Sleeper Simulant. Finally, Bungie hopes to release "smaller batches of patches more frequently." To read more about Destiny 2: Forsaken, check out our review. [Source: Bungie] I haven't had time to hop into Black Armory yet, but I appreciate the easing of leveling and endgame power requirements. I am, however, a little concerned about the new Dawning format; I don't think anyone wants to grind the new seasonal content only to come out with a bunch of botched "pastries." It all depends on how plentiful the ingredients are, I guess.